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Debora Tsung
The Investment Bankers Guild
161
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Posted - 2013.07.02 10:31:00 -
[1] - Quote
Gallowmere Rorschach wrote:Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears.
lol, true.
That thread has something almost philosophical.
There's one side that always claims that Jump freightors or cloaky haulers can never be caught (or that dastardly cloaky Tengu and it's interdiction nullifier) and should be removed or nerved so much they could as well be removed and then there's the other side that claims all freighters are to easy to gank and therefore PVP should be removed entirely.
It's hilarious, really.  There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 11:07:00 -
[2] - Quote
baltec1 wrote:Debora Tsung wrote:Gallowmere Rorschach wrote:Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears. lol, true. That thread has something almost philosophical. There's one side that always claims that Jump freightors or cloaky haulers can never be caught (or that dastardly cloaky Tengu and it's interdiction nullifier) and should be removed or nerved so much they could as well be removed and then there's the other side that claims all freighters are to easy to gank and therefore PVP should be removed entirely. It's hilarious, really.  Well to be fair a blockade runner is damn near impossible to catch in high sec if you do it right.
Well, in that case it's the "near pimpossible" I'd focus my attention on, because it means they can still becaught.  There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 11:29:00 -
[3] - Quote
baltec1 wrote:Oh theres no issue, although I still don't know why CCP made them unscannable. We have plenty of bads who transport billions in untanked iterons.
That really is a wee bit strange, I never understood why they did that.
I could have understood it if they had turned it into some kinde of Scan strength versus Scan shield systems mechanic, but that completely unscannable thingy is just strange... There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 12:18:00 -
[4] - Quote
Turelus wrote:I would still personally like to see the Empires react to ganking in their space, people should get some kind of Faction hit for criminal acts with Empire space. It's like you can run around Caldari space causing hell and the State just goes "Oh well CONCORD will sort it out... no need for us to get annoyed he's ruining our trade routes"
They get concordokened and a hit on their sec status, why do You think that wouldn't be enough?
So long as they stay out of their business the empires just don't care about capsuleers, why would that suddenly change when some capsuleers gank some other capsuleers?
And, it's not "their" trade routes. It's our trade routes, I've never seen an NPC hauler on the main trades routes in the last couple of years. There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 13:20:00 -
[5] - Quote
Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose.
But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand.
And Player A got ganked simply because someone was smarter than him...
And now that I've said that, I think we need to reevaluate who's the idiot in Your post... There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 13:49:00 -
[6] - Quote
Infinity Ziona wrote:Debora Tsung wrote:Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose. But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand. And Player A got ganked simply because someone was smarter than him... And now that I've said that, I think we need to reevaluate who's the idiot in Your post... Player A got ganked because the mechanics are imbalanced.
Heh, You make it sound as if 20 guys shouldn't be able to kill the lone freighter. :/
They probably invested hours upon hours just to get that one guy, success (financially) not guaranteed.
Player A (accidentaly) made people work for their KM, he should be proud of himself.
He's still an Idiot tho, he could've travelled with some boosting ships for company, or someone who just webs him for insta warp He can't be completely without friends... I think. There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 15:52:00 -
[7] - Quote
Ban Bindy wrote:Oh horse crap. So everything in the game has to be done in a fleet, even one extremely tedious freighter flight to Jita? What a great idea that sounds like. I guess you live for this game and don't think about much else. Sad for you. Some people want to play this game like it's a game, not a stint in the army.
There are plenty of freighters that get to jita safely withoput being in a fleet, You can always take the gamble.
Why Sould a freighter pilot be entitled to more rights than the average non-freighter pilot?
Or to rephrase that last sentence:
If You want to be able to fly to Jita safely without having buddies to guard You, I want a ship that can gank freighters in Highsec before Concord arrives. There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
162
|
Posted - 2013.07.03 13:59:00 -
[8] - Quote
Tippia wrote:Infinity Ziona wrote:They die in high a lot. The gates leading to Jita says otherwise, as do every pipeline between the main hubs. If they died a lot, why on earth is space full of them? Do you have any kind of statistic to show this mass slaughter?
I bet it's all about safety in numbers, if 1000 freighters travel to jita every day, and 2 of them get ganked on the way (every day) then Your average risk to loos a freighter is at 0,002% (every day). :)
Or, if You carry 2bil worth of stuff in Your hold You can calculate an average risk of 400m isk. Cost for the freighter not included ofc. 
Now I wish I had numbers not pulled out of my arse so we could do some risk calculation.  There's nothing a million chinese guys can't do cheaper. |

Debora Tsung
The Investment Bankers Guild
163
|
Posted - 2013.07.04 10:30:00 -
[9] - Quote
Kaarous Aldurald wrote:Quote:Nothing. Im just making observations about ganking being too easy, profitable and risk free. This is a player created problem. Were it not the tendency of people to load their freighters up with enough stuff to make it profitable, this would not happen.
See, that's another "problem". :)
If you (the hypothetical hauler) fill You freighter only with goods worth 200m isk, You'll have minimized Your loss in case of a successfull attack.
But see, so long as You don't autopilot around in circles, the chance of You getting ganked in a freighter in highsec is astronomically low because there are so many freighters out there.
But with each trip in succession the risk of getting ganked increases (statistically).
So, it might be downright stupid to not load Your Cargo hold to it's fullest extend(with the most valuable items possible). On the other hand, You could always have a bad day and get ganked three times in a row (provided you have enough freighters).  There's nothing a million chinese guys can't do cheaper. |
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